Game Design Portfolio
Showcasing my journey as a game designer with immersive projects and creative level designs.


Dimensional Shift Map


My Projects
Explore my innovative game design projects showcasing creativity and skill.
Dimensional shift project
Responsibilities
1. created the 2nd level shown in the video at the 11:00 timestamp
2. created the coin collectible system along with the win condition tied to said collectibles. This would include the Ui for the coin counter and an invisible collision box at the end of the level that checks for whether or not the player has enough coins to pass to the next level.
3. created the logic/timeline used for the elevator shown in the 2nd level. The player presses a button to trigger the elevator and the timeline is what moves the elevator.
4. Created the teleporter within the 2nd level to make it easier for the player to move between the different floors after reaching a checkpoint
5. created the text prompts for the lore collectibles within the 2nd level
Vampire platformer project
Responsibilities
1. Blocked out level/implemented assets shown
2. Implemented and created music played in level
3. created asset and logic for key collectible
4. created logic for win condition
5. added vault collision box to custom assets


Responsibilities
1. Blocked out level
2. Implemented and created materials/meshes shown
3. created logic for collectibles shown
4. created logic for win condition
Third person map project
Portfolio
Showcasing my best game design projects here.
Contact
Connect
justinamdemeskel97@gmail.com
954-336-4078
© 2025. All rights reserved.